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	<title>Comments on: Weekly Wrap-Up</title>
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	<link>http://kestrelsaerie.com/2009/08/weekly-wrapup/</link>
	<description>An Eclectic Collection of Musings on Life, Living, and Blogging</description>
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		<title>By: Badger</title>
		<link>http://kestrelsaerie.com/2009/08/weekly-wrapup/comment-page-1/#comment-3840</link>
		<dc:creator>Badger</dc:creator>
		<pubDate>Wed, 02 Sep 2009 16:11:57 +0000</pubDate>
		<guid isPermaLink="false">http://kestrelsaerie.us/?p=2038#comment-3840</guid>
		<description>I absolutely *loved* the XKCD strip. I can think of a few (dozen) relatives of mine who should get that printed on glossy paper and mounted as a poster above their work space.</description>
		<content:encoded><![CDATA[<p>I absolutely *loved* the XKCD strip. I can think of a few (dozen) relatives of mine who should get that printed on glossy paper and mounted as a poster above their work space.</p>
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		<title>By: hagu</title>
		<link>http://kestrelsaerie.com/2009/08/weekly-wrapup/comment-page-1/#comment-3839</link>
		<dc:creator>hagu</dc:creator>
		<pubDate>Tue, 01 Sep 2009 22:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://kestrelsaerie.us/?p=2038#comment-3839</guid>
		<description>My initial reaction to this is WoWC will be harder on guild survival.  WotLK seemed to me really tough on guilds for 10-person raids (almost said 10-man oops) - if you care enough to do much progression, you probably care enough to get geared up and move on to 25s - hard to find enough middle ground to keep in going.  Plus losing a tank or healer is a half or third of that role in a ten, smaller % with 25s.

Now with the guild benefits (recipes, chants, etc.), it seems that people will be more judgmental about the guild they are in. But we don&#039;t really have enough information to know how that will work.</description>
		<content:encoded><![CDATA[<p>My initial reaction to this is WoWC will be harder on guild survival.  WotLK seemed to me really tough on guilds for 10-person raids (almost said 10-man oops) &#8211; if you care enough to do much progression, you probably care enough to get geared up and move on to 25s &#8211; hard to find enough middle ground to keep in going.  Plus losing a tank or healer is a half or third of that role in a ten, smaller % with 25s.</p>
<p>Now with the guild benefits (recipes, chants, etc.), it seems that people will be more judgmental about the guild they are in. But we don&#8217;t really have enough information to know how that will work.</p>
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		<title>By: Kestrel</title>
		<link>http://kestrelsaerie.com/2009/08/weekly-wrapup/comment-page-1/#comment-3832</link>
		<dc:creator>Kestrel</dc:creator>
		<pubDate>Mon, 31 Aug 2009 01:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://kestrelsaerie.us/?p=2038#comment-3832</guid>
		<description>You&#039;re absolute right; my point was more along the lines of, &quot;Don&#039;t let Cataclysm paralyze you before it gets here.&quot; I did almost zero prep before WotLK came out, and I still have maxed level tailoring, enchanting, jewelcrafting, herbalism (2 characters), inscription and mining. 

Worse, though, is the impact on raiding guilds: Too many people don&#039;t want to help others progress; instead, they want to wait for the new content...then wonder why they can&#039;t get decent groups when an expansion comes out.</description>
		<content:encoded><![CDATA[<p>You&#8217;re absolute right; my point was more along the lines of, &#8220;Don&#8217;t let Cataclysm paralyze you before it gets here.&#8221; I did almost zero prep before WotLK came out, and I still have maxed level tailoring, enchanting, jewelcrafting, herbalism (2 characters), inscription and mining. </p>
<p>Worse, though, is the impact on raiding guilds: Too many people don&#8217;t want to help others progress; instead, they want to wait for the new content&#8230;then wonder why they can&#8217;t get decent groups when an expansion comes out.</p>
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		<title>By: hagu</title>
		<link>http://kestrelsaerie.com/2009/08/weekly-wrapup/comment-page-1/#comment-3827</link>
		<dc:creator>hagu</dc:creator>
		<pubDate>Sun, 30 Aug 2009 16:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://kestrelsaerie.us/?p=2038#comment-3827</guid>
		<description>I agreed with you section up until the &quot;worry about the expansion...when it&#039;s installed.&quot;  - now everyone should play the game the way they like, but that is a very sub-optimal way to play this game. I was shocked as to how far in advance of the WotLK beta the economy crashed. I clearly think you should enjoy as much content as possible (assuming it does not involve a vehicle of course) - be that Algalon or Patchwerk for you.  But I think it is reasonable to think about the future when allocating your current game time - do I want to do unpleasant rep / grinds for items with limited life time? Is it worth it to grind for rep for a recipe that, whether rightly or wrongly, people are no longer as interested in buying?  Remember the stock market quotation - if people think something is going to be worth less in the future, it is worth less now.  

If you are a guild leader, I think your planning will need to start 6 months before ship - does the guild want to make it into Cat? Will it hiatus during the 4 month leadup or will it try to do things?  Same things or &quot;goodbye to Az&quot; achievements?

Unfortunately, just like in life, what people *should* do is pretty irrelevant; all we can control is our reaction to what they actually do. And Cataclysm will be having a major impact on WotLk long before it ships.</description>
		<content:encoded><![CDATA[<p>I agreed with you section up until the &#8220;worry about the expansion&#8230;when it&#8217;s installed.&#8221;  &#8211; now everyone should play the game the way they like, but that is a very sub-optimal way to play this game. I was shocked as to how far in advance of the WotLK beta the economy crashed. I clearly think you should enjoy as much content as possible (assuming it does not involve a vehicle of course) &#8211; be that Algalon or Patchwerk for you.  But I think it is reasonable to think about the future when allocating your current game time &#8211; do I want to do unpleasant rep / grinds for items with limited life time? Is it worth it to grind for rep for a recipe that, whether rightly or wrongly, people are no longer as interested in buying?  Remember the stock market quotation &#8211; if people think something is going to be worth less in the future, it is worth less now.  </p>
<p>If you are a guild leader, I think your planning will need to start 6 months before ship &#8211; does the guild want to make it into Cat? Will it hiatus during the 4 month leadup or will it try to do things?  Same things or &#8220;goodbye to Az&#8221; achievements?</p>
<p>Unfortunately, just like in life, what people *should* do is pretty irrelevant; all we can control is our reaction to what they actually do. And Cataclysm will be having a major impact on WotLk long before it ships.</p>
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